Header image
      "Drawing is like ... kung fu, yeah?!" — Evil Tiger  

REFF Critiquers:

-  Setsuna
-  Keiii
-  Celyne

Original Artwork
Artwork by Mao

Personal website: n/a

Specialty in Art: portraits

Specialty in Medium: computer graphics

Self-estimated level: beginner

Artist's Comments: to draw the body

[ Back ]


-- feedback from the forces --


Setsuna Says: This is a really bright, cheerful image - very clean lines, which I really like. The 'outline' method of shading is a nice novelty at first, and does serve to add interest to the image. But it doesn't really serve to show the shape of the figure. You have some nice shading by hand on the face, but you don't use the same method on the skintone on the arms. You can slide by leaving the outline-shading on the clothing as a stylistic effect, but I think you're capable of just going over the arms by hand the way you have on the skin, so that they don't look so flattened out.

All in all, this is a really cute image! Good job~

[ Back ]



Keiiii Says: Hum~ There's something about this pic that looks vectorish. Maybe it's the clean lines, but I think there's more to it about the vectorishness... I'm new to vector myself, but if this picture was done in vector graphic program, I think you could've tried giving the lines some variety in thickness (e.g. tapering). The way you shaded and highlighted is really interesting. For most parts, you outlined the shading. It looks nice and interesting on the character's costume, but it looks unnatural to me on the character's arms and hair. More on the shading on the arms (actually, it applies to all shadings in this pic, I think): although the light source is not very obvious in this pic, it sort of seems to be upper-slight-right. If that's where the light is supposed to be from, the part of the forearms that's facing up should be reflecting more light than the part that's facing down. And I think the shading on the arm would look better if it didn't stop before reaching the borderline between the arm and the sleeve of the costume. ^^ It's really interesting that you chose blueish purple highlights for pink hair. It is possible for pink hair to have blueish highlights, but only if the light is blueish. And if the light were blueish, any unshaded part of the whole pic would have to be blueish because they're reflecting the light, too, and blueish light should be casting yellowish shadow. But this is not the case. So try giving pink highlight to pink hair. Also, try things like more complex/non-geometrical backgrounds and folds on the costume! ^^ One more thing, the character's expression is really interesting - somewhat mischievous, delightful, but it's really not obvious. Was this lack of clarity intentional? If you actually wanted to make the expression more obvious, try giving more shape (e.g. if a curve is supposed to be there, make the curve more visible). You've got a really good start!

[ Back ]


Celyne Says: Hi,

The first thing I noticed with your picture are the vibrant colors :)

You already have the character's head and facial expressions pinned down. Again, when shading a drawing it would always help to have a consistent light source. Adding to this would be the color of the light. For example, a red apple would look different under a white light or a yellow light. :)

A little tip on drawing human figures with clothes...try drawing the basic body shape first, then draw on--or outline--- the clothes. Try and observe how the cloth drapes of the shoulders, arms, etc. This will make your character's clothes appear more natural. ^_^

Have fun!! :)

[ Back ]



















[ Back ]      

----------------

© 1999-2001 The Art Corner and REFFs

The design/contents of this Web site may not be used/reproduced
without prior permission from the REFFs.

For our complete copyright info/disclaimer, click here.